The 3D Visualisation Aesthetics Lab is an award-winning cross-disciplinary research hub that explores arts-led approaches for visualising complex scientific and biomedical scan data.
The research team, consisting of members with diverse multimedia and scientific backgrounds, utilise the latest in high-end interactive Virtual Reality (VR) platforms and computer graphics packages to develop systems to explore 3D landscapes derived from clinical and laboratory scan data.
Since its inception in early 2014, the lab has explored the challenges of visual narratives and developed novel ways of navigating complexity using creative methodologies from the video games, film and VR design industries. As a result, the 3D Visualisation Aesthetics Lab has become a world-leading centre for biomedical data visualisation.
Best VizSim Project, Nominee, Unity Awards, Los Angeles 2016
Journey to the Centre of the Cell project recreates a breast cancer cell using the Unity gaming software and was nominated in the Best VizSim Project category for visualisations that have real-world applications and for the overall Golden Cube award as part of the International 2016 Unity awards held in Los Angeles.
Innovation & Excellence Award, Leading Reputation, St Vincent’s Hospital Sydney, 2016
A fantastic voyage – travel inside your brain and visualise your own stroke
Acknowledging the achievements in clinical health engagement, the team’s collaborative project with St Vincent’s hospital allows patients to explore personalised vascular scans to aid in disease comprehension and rehabilitation following stroke.
2017 Most Significant Publication
The team’s research paper investigating the impact of VR in science education was voted by CBNS Director Tom Davis as the most significant paper of 2017 at the CBNS Annual Research Workshop.