Dr Andrew Lilja

Dr Andrew Lilja

Post-Doc Res Fellow (UNSW)
  • Bachelor of Biomedical Science (Hons)
  • Doctor of Philosophy
Arts,Design & Architecture
School of Art & Design

Having an extensive research background in biomedical science at the University of Melbourne and a longstanding interest in the visual arts, I work as a postdoctoral research fellow and lead pre-rendered content developer in the 3D Visualisation Aesthetics Lab. I specialise in developing creative solutions to complex visualisations in addition to carrying out roles in the lab’s interactive VR content development. 

  • Journal articles | 2021
    Kadir SR; Lilja A; Gunn N; Strong C; Hughes RT; Bailey BJ; Rae J; Parton RG; Mcghee J, 2021, 'Nanoscape, a data-driven 3D real-time interactive virtual cell environment', eLife, 10, http://dx.doi.org/10.7554/eLife.64047
    Journal articles | 2020
    Kadir SR; Lilja A; Gunn N; Strong C; Hughes RT; Bailey BJ; Rae J; Parton RG; McGhee J, 2020, 'Nanoscape, a data-driven 3D real-time interactive virtual cell environment', , http://dx.doi.org/10.1101/2020.10.15.340778
    Journal articles | 2018
    Johnston APR; Rae J; Ariotti N; Bailey B; Lilja A; Webb R; Ferguson C; Maher S; Davis TP; Webb RI; McGhee J; Parton RG, 2018, 'Journey to the centre of the cell: Virtual reality immersion into scientific data', Traffic, 19, pp. 105 - 110, http://dx.doi.org/10.1111/tra.12538
  • Creative Works (non-textual) | 2023
    McGhee J; Strong C; Kadir S; Gunn N; Green R; Bailey B; Parton RG; Lilja A, 2023, Nanoscape 3D Animation, SCINEMA International Science Film Festival 2023, Online, 01 August 2023 - 31 August 2023, medium: Short Animated Film, at: https://enter.amcpros.com/ava/entry/nanoscape/
    Creative Works (non-textual) | 2021
    Gunn N; Kadir S; Lilja A; Strong C; McGhee J, 2021, Nanoscape - Game, Nanoscape, Online, 29 June 2021 - 29 June 2021, medium: Online Video Game, at: https://store.steampowered.com/app/1654050/Nanoscape/
    Creative Works (non-textual) | 2021
    McGhee J; Kadir S; Gunn N; Lilja A; Bailey B; Strong C, 2021, Nanoscape Game Environment, N/A, Online STEAM Game Platform, 29 November 2021 - 31 December 2021, medium: Video Gaming Application, at: https://store.steampowered.com/app/1654050/Nanoscape/
    Creative Works (non-textual) | 2021
    McGhee J; Lilja A; Strong C, 2021, DNA Barcode 3D Animation, DNA barcoding, Australian Museum, 01 October 2021 - 31 December 2021, medium: Video - 3D Computer animation, at: https://australian.museum/learn/teachers/classroom-activities/dna-barcoding-modules/
    Creative Works (non-textual) | 2021
    McGhee J, 2021, Nanoscape VR, STEAM, medium: VR - Oculus Rift, at: https://store.steampowered.com/app/1634740/Nanoscape_VR/
    Creative Works (non-textual) | 2020
    McGhee J; Lilja A; Strong C; Bailey B; Thordarson P, 2020, Soap Versus Covid-19, SiggraphAsia 2020 - Electonric Theatre, Computer Animation Festival (CAF), Online only 2020, 13 December 2020 - 13 December 2020, medium: 3D computer animated short film, at: https://sa2020.siggraph.org/en/attend/computer-animation-festival/sessions/22/4
    Conference Papers | 2019
    Bailey BJ; Lilja A; Strong C; Moline K; Kavallaris M; Hughes RT; McGhee J, 2019, 'Multi-user immersive virtual reality prototype for collaborative visualization of microscopy image data', in Proceedings - VRCAI 2019: 17th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, ACM Press, presented at The 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 14 November 2019 - 16 November 2019, http://dx.doi.org/10.1145/3359997.3365730
    Conference Posters | 2019
    Lilja AR; Kadir SR; Hughes RT; Gunn NJ; Strong CW; Bailey BJ; Parton RG; McGhee JB, 2019, 'Nanoscapes: Authentic scales and densities in real-time 3D cinematic visualizations of cellular landscapes', presented at SIGGRAPH Asia 2019 Posters, 17 November 2019 - 20 November 2019, http://dx.doi.org/10.1145/3355056.3364567
    Conference Papers | 2019
    Patterson K; Lilja A; Arrebola M; McGhee J, 2019, 'Molecular Genomics Education Through Gamified Cell Exploration in Virtual Reality', in The 17th International Conference on Virtual-Reality Continuum and its Applications in Industry on - VRCAI '19, ACM Press, Brisbane, Australia, presented at The 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, Brisbane, Australia, 14 November 2019 - 16 November 2019, http://dx.doi.org/10.1145/3359997.3365724
    Conference Papers | 2018
    Lilja A; Strong C; Bailey B; Thurecht K; Houston Z; Fletcher N; McGhee J, 2018, 'Design-led 3D visualization of nanomedicines in virtual reality', in Spencer SN (ed.), Proceedings - VRST 2018: 24th ACM Symposium on Virtual Reality Software and Technology, Association for Computing Machinery, Tokyo, Japan, presented at 24th ACM Symposium on Virtual Reality Software and Technology (ACM VRST), Tokyo, Japan, 28 November 2018 - 01 December 2018, http://dx.doi.org/10.1145/3281505.3281572